WebGl
WebGL only cares about 2 things. Clip space coordinates and colors. Your job as a programmer using WebGL is to provide WebGL with those 2 things. You provide your 2 “shaders” to do this. A Vertex shader which provides the clip space coordinates, and a fragment shader that provides the color.
19th June, 2026
Les Miserables graph visualisation
Les Miserables graph visualition with D3 and TypeScript Project link.
27th May, 2026
Web workers
Some useful links regarding using web workers within a JS library
Optimizing performance with web workers
JS libraries exposing off the main thread API
19th May, 2026
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